I humbly present to you these assortment of instruments that assist you in your humble quest to track your many noble deeds.
Obviously this isn’t an official Games Workshop product, but they are intended to supplement the Age of Sigmar Flesheater Courts rules. Drop one of the dials next to your characters and keep track of your Noble Deeds points from one to six.
The dial cannot rotate accidentally if your clumsy opponent touches it in the heat of the battle. In order to move the dial, lift the upper portion, rotate it as you see fit and then let it slide back down into an arrested position.
Assembly
Insert the decorated top into the dial. Don’t damage the teeth. Then, insert the lock piece from below into the socket and press it tight. Press only at the center of the lock piece. It is tight enough that it stays in place without glue.
Three of the counters and the dial are pre-supported.
I have reduced the scale of the hands so that the counters are not that dominant on the battlefield and don’t take attention away from your miniatures. This made the scale a bit uneven. If there is interest in the initially scaled version, please leave a comment.
Some months ago, I converted a unit of Hexwraith because the original GW unit doesn’t fit the Nighthaunt aesthetic anymore. I designed some bits in ZBrush and bought three boxes of push-fit Dreadblade Harrows. Surprisingly, the cost for this is on the same level as a modern cavalry unit and you get one spare model that you can use for its original purpose.
The paint job is not the best. And I have polished the bits since then. I have incorporated arms, chains and skulls and added a plate for the helmet to make it easier to attach it. So the images at the end of the post do not show the current bits. The render images show the downloadable bits.
Conversion instructions:
Right arm: cut at the elbow or where the arm leaves the cloak.
Left arm: cut where the arm leaves the cloak.
Head: (optional) remove the top of the head so that the head lantern thingy fits a little bit better
See the picture above to see where each piece goes. For both base models there are two variants with left-handed lantern and right-handed scythe. And one additional variant with right-handed scythe and left-handed lantern.
When you have found a suitable pose:
Drill 0.7 mm diameter holes into the cloak/arm pieces and attach the pieces with super glue and a piece of wire
Coat the contact area with additional super glue and attach a little bit of green stuff right into the glue (don’t use your fingers for this obviously). This increases the stability and cleans up the area at the same time.
Glue the helmet to the head. It looks better if you remove the top of the hood.
I would be super delighted if you post pictures of your conversions. And I am always open for feedback.
Download
Is used the Heroic Human Skull from Red Warden Miniatures. Check out their complete awesome portfolio here.
Keeping tracks of one’s wounds is important business. Common practice is to use a good old D10, preferably in bloody red. But some heroes do not have a need for a full D10 – a D6 might be more apropriate. And for some warmachines and gods of the battlefield, nothing smaller than a D20 would do.
Some players use small trays for the wound dice, to avoid accidently tipping them over in the heat of the battle. While this is servivable, I thought that I can bring some additional flair to this practical solution.
I have created sockets that work for all the dice types at once. So you don’t have to bring trays for each of the dice types. Just slot the right size into it.
For an extra portion of flavour, besides the generic skull marker, there are markers for three well established factions: Adeptus Astartes, Eldar and Chaos.
Since space is a precious commodity in between the tight ranks of the clashing armies, I tried to keep the markers as small as possible. As a result. the Chaos one has two versions: one with the full eight-pointed star and one with a smaller footprint.
Have fun with it. I would love to see some pictures of painted markers or just some in use next to your armies. You can find me one Blue Sky or Reddit or as Panthemonium on Discord. I have some Blue Sky codes if you haven’t got access yet.
The files are .obj. The Eldar and Space Marines ones can be printed without a problem on a FDM printer, for the other ones I recommend a SLA printer.
“Gia, least talked about goddess of the pantheon. Courtesan, dancer, consort of gods, radiant enigma. Bright mother in the shadow. Bringer of poisoned gifts. Loving conqueror. Beautiful. Terrible.”
Farseer Faladham’en
The Children of Gia are a doomsday cult with branches in every Aeldari society. Each subcult reveres a different deity, but they are united in their grotesque belief that Gia is the central goddess of the pantheon and Asuryan only a minor god, who abandoned his children in the face of their approaching doom. Thus breaking the cycle of destruction and rebirth that the children of Gia believe to have happened countless times in Aeldari history.
A thousand Rhana Dandras that always led to the reascension of the race. For the Aeldari are kissed by the phoenix. But during the birth of Slaanesh, the last battle didn’t come. The destruction wasn’t complete. The race was barred from rebirth and sentenced to linger for millenia in an abhorrent diminished state.
Ynnari helmet of the cult
Unbeknownst to their brethren, in which midst they live, they scheme to force the Rhana Dandra to happen. It is their central prophecy that whenever the Aeldari race is near destruction, Gia births a child that heralds a new age. Slaanesh proved to be a false child, but with the birth of Ynnead, still-born son of Gia, the cult sees its chance to fulfill the prophecy at last.
For the other Aeldari the Children of Gia are an aberration. Despised and mocked. Dangerous close to fanatical psychosis that plague the mon-keigh. With a mythology that has nothing in common with the traditions of the Aeldari, except for the name of the gods.
Other Aeldari call the cult derisively Panthemonium.
Weapon of Dread Avenger apect warriors
My big project is to create these cults. Each cult is dedicated to a different god, each with a darker take than usual. Some gods keep close to the lore, where there is already a broad foundation and which are in line with the overall theme of the project: death and desperation. Khaine and Ynnead fall into this category. Other gods stray farther from the lore the other Aeldari follow. The cult’s interpretation of gods like Asuryan, Isha and Gia is not as hopeful as you might expect.
I will touch on all Aeldari factions. Some of the subprojects exist only as ideas, which will inevitably change and shift around. But some subprojects are nearer to completion. The goal is to make one of them into an Armies on Parade board in 2024. Furthest along are:
Hoec – Songstriders – webway messengers with a penchant for flutes
Ynnead – Kinslayers – Ynnari that actively try to hasten Ynnead’s rebirth by murdering their siblings
Cegorach – The Winged Dirge – harlequins with a raven theme
Asuryan – Murderhost of Aelindrach – a curious combination, which needs more explanation later on
Scythe carried by many exarchs, whose temple converted to the Children of Gia
I built this reminder because Warhammer 40k is a bit overwhelming at times. I always forget something important. While my friends are always gracious enough to allow me to rewind time a bit, I didn’t want to feel like a fool a couple of times per gaming evening.
I decided against using a real alphabet instead of the Aeldari runes to keep the aesthetic consistent. So a little bit of Aeldari rune lore is advantageous to use this tray. If you have this covered, simply insert a flag at the appropriate place to remember that you have an important ability to use. There are two slots for every point in the turn sequence.
The flags can either be magnetized or inserted directly into the slots. There are STL files for both options. If you use the magnetized version, there are five additional flags*.
* I don’t know how useful the runes on the additional reminder flags are. If you have a better idea, please let me know. The sockets are designed for magnets with a 2 mm diameter and 1 mm height.
This scoring board is designed to track victory and command points. For the secondary there are frames where a handwritten piece of paper can be inserted. To track the actual points, there are dice sockets, which can hold either a 12mm D6, standard D10 or standard D20. Finally, for each battle round there is a flag that can be placed to track if a command point was already refunded or not.
The secondary mission tracker consists of dice sockets to track the victory points earned and a label to track which mission was picked. The label frame consists of two parts and a piece of paper, no larger than 9 x 31 mm, can be wedged in between.
You have either one label per secondary mission available and put the chosen one in place. Or you have three label frames and exchange only the piece of paper every battle. Both of these methods work. You can place magnets into the frame, but this is optional.
Magnets
The flags and secondary label frames have sockets for 2 mm diameter, 1 mm height magnets. An alternative pin flag is included that works without magnet and is inserted directly into the tray. But the magnetized version works better.
Aeldari gaming station
The scoreboard can be combined with a Strands of Fate tracker and a yet unreleased Turn Sequence Reminder.
Here we are. The first real download of this blog. I designed this Strands of Fate tracker a while ago to better match the Aeldari aesthetic. There is an area where you can store unused dice and then insert them into the 12mm dice sockets.
This tray is part of one of three Aeldari themed game helpers. The fate tray can be combined with a turn reminder and a scoreboard to form a single huge gaming station (coming soon).
I cobbled this together this minimalistic combat gauge a couple of hours before a game. You can download the STL below. The next download will be released on Sunday, March 5th, and I promise, it will be more worthwile.
When the phoenix pantheon burns a last time in defiance. When the final battle is lost. When the ashes of our children grew cold. Only then we will rise again. Only then we will reclaim our heritage. Only then will we receive the prize of rebirth. Oblivion will spark new life. Oblivion will start a new cycle. Oblivion, the great gift.
Rhana Dandra cycle, stanza 23
What’s the mission statement of this blog?
Mainly I will talk about my long-time Aeldari project, Panthemonium, an Eldar doomsday cult, who believes the Eldar gods are not yet dead.
My AoS side projects will feature too. At this time, these are Nighthaunt and Gloomspite Gitz.
Sometimes I will do tutorials.
Occasionally, I will share STLs I created for my projects.
Sometimes I will comment on game design and community stuff.